Multiple Board Views
Grooming, Planning, and Working. Different views are needed based on questions we are pursuing. Sometime I am planning longer term, sometimes in depth, sometimes just a comment, etc. Get To Done® offers multiple views so that you can rapidly orient and decide how to spend your energy.
Effective project management entails adaptive planning. Get To Done helps your team detect where the boundary is between adaptive and predictive zones of planning.
Make it visible. The ability to ‘work well with others’ is essential for today’s complex work environments. Get To Done makes it easy for individuals and facilitators to detect and tune collaborative behavior.
Creating teams, adding users, deleting users, locking and unlocking accounts are all available in an easy, intuitive interface.
Work from a known center. Concentrate your focus and link your goals to higher purposes. Goals and goal management are enabled to better streamline your organizational effort.
Stories, Epics, Capabilities and Product
Managing the work gets easier when you conceptualize larger things that get broken down into smaller things. Teams are encouraged to swarm on one Story at a time until done. Smaller items build up into larger things which accumulate into desired results (releases and products).
Parallels to Physical Cards
The Get To Done system was made to simulate physical cards on a wall as closely as possible. The board structure itself is identical to our physical board kits. Similar to the physical world, cards are moved along the board by picking them up and moving them, or “drag and drop”.
Use agreement-based planning for sprint planning. The team determines the Stories they agree to do in the next sprint. The team commits to a sprint goal.
Repeatable Work Criteria
Storyotyping is a standard way for understanding repeatable work criteria and associating that criteria to the fundamental unit for focusing effort, a story. With storyotyping we can capture proprietary methods, comply with external high ceremony process constraints, deal with regulatory pressure, reduce ‘hit by the bus’ knowledge dependencies and more. Storyotyping allows us to directly manage the line between adaptive and predictive planning.
Your number one constraint in complex product development work is attention. We each have a limited amount of attention. Get To Done has been designed to focus the team’s effort on the now / future and minimize focus on ‘sunk costs’. The tool provides reporting and historical information but, does not put that information front and center in your teams view. Get To Done is the only tool on the market designed from the ground up to improve visual attention and sharpen agility.